So a quick update on the status of Landmine Larry;  Im working on dropping a cleaner UI into Larry, and have done a revamp on the Logo.  I’m no graphics expert, however it turned out pretty good!
LLnewLogo

I’m going to try and get a current build video up soon to show off the new looks… and slightly different dynamic! The Steam community has given some great feedback on Landmine Larry and the biggest concern people have is that it will not be challenging and will be quick to finish.  So Larry is going to shift slightly to a new objective.  The “old” play-style was to clear all the mines and get to the exit to proceed to the next level.  The new dynamic is just getting to the exit in one piece…  More mines, more monsters and more obstacles.

Stay tuned, I cant wait to showcase what it will be like, its going to be a challenge!